Crowdsorsa

SDG 6: Clean water and sanitationSDG 11: Sustainable Cities and CommunitiesSDG 13: Climate ActionSDG 14: Life Below Water
  • Year: 2024
  • Award: World Summit Award
  • Category: Environment & Green Energy
  • Producer: Toni Paju, Juhani Poutanen, Anissa Margono, Ashley Smith, Marjia Akter, Mohammad Hassan
  • Country: Finland
  • URL: https://www.crowdsorsa.com/

Crowdsorsa addresses the problem of managing invasive plant species, which require quick action during a limited seasonal window. Cities struggle to handle the demand for workers to combat these species, like lupine and Himalayan balsam. Crowdsorsa gamifies the process, engaging young people by offering rewards for locating and eradicating invasive plants. The game educates players on the importance of biodiversity conservation, benefiting society by preventing long-term biodiversity loss. It’s been successfully implemented in Finland, Sweden, and the UK, with potential applications in rural areas globally. Crowdsorsa stands out by using gamification to make invasive species removal accessible, efficient, and fun, especially for young people seeking summer employment.