Stick ‘Em

SDG 4: Quality EducationSDG 10: Reduced inequalities
  • Original Title: Stick 'Em
  • Year: 2023
  • Award: WSA Young Innovators
  • Category: Young Innovators
  • Producer: Adam Huh Dam, Ing Kai
  • Country: Singapore
  • URL:

Stick ‘Em makes STEAM education accessible. The digital STEAM education
platform develops tech and soft skills such as creativity, communication
and problem-solving. Stick ‘Em reduces infrastructure costs and provides an
online ecosystem of challenges and games, making learning fun. Stick ‘Em
attracts teachers new to the field. Designed as an out-of-the-box solution, it
does not require prior knowledge and reduces teacher workload by providing
ready-to-use materials. Stick ‘Em has increased the number of schools
accessing quality STEAM education ten-fold, creating problem-solvers for
the 21st century. It helps achieve SDGs 4 and 10.